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🐉 Gulfang guide: Dragon cards, heroes and builds

Gulfang is the Dragon dealer in Arcane Rush. This page covers how Gulfang wins, its 2 play styles and all 124 cards across its 20 families, plus 39 heroes and 4 relics. The planner above builds the best Gulfang loadout from the cards you own.

How Gulfang wins

The engine

Dragons grow by eating their own side. Devour sacrifices an ally and dumps its stats onto a Dragon; Death effects then spawn fresh Dragons that inherit power. Feed weak bodies into your Alphas until one is unstoppable.

The game plan

Devour chaff to balloon your Dragons, with Ancestral Noxious Drake summoning a new Dragon on death and handing it half its DMG. Snowball into a single oversized, self-replacing threat.

Positioning
  • Place devour-fodder where it'll be eaten; keep your grown Alpha Dragon in the back until it's huge, then it can tank up front.
  • Death-summon Dragons refill the line — run a full board so replacements have slots.
  • Front row: a body to shield the Dragon you're feeding before it snowballs.

Gulfang play styles 2 lines

Devour ShopDevour in the shop phase and grow off itKey cards: Wyrm Surprise, Overcharged Voltara, Guardian Subjugator, Inferno Menace, Ru the Tyrant, Snack-Time Drake Charmer, Extremely Sore Loser, Posing Little HornHeroes that feed it: Slythor the Feastmaster, Drankariff
Devour CombatDevour during combat and grow off itKey cards: Maw Incubator, Wyrm Surprise, Guardian Subjugator, Ru the Smasher, Extremely Sore Loser, Posing Little Horn, Metalhead Emberclaw, Righteous RongHeroes that feed it: Slythor the Feastmaster, Drankariff

Every Gulfang card by shop tier

Shop tier 5

Maw

  • Maw Rare 4/12 — Taunt. Kickstart: Capture the enemy opposite to me. Hurt: Deal 20 DMG to the captured unit.
  • Roosted Maw Epic 4/12 — Taunt. Kickstart: Capture the enemy opposite to me. Hurt: Deal 50 DMG to the captured unit.
  • Meatshield Maw Legendary 4/12 — Taunt. Kickstart: Capture the enemy opposite to me. Damage I take is also dealt to the Captured unit.
  • Gluttonous Maw Legendary 4/12 — Taunt. Kickstart: Capture the enemy opposite to me. If I survive Combat, gain its stats.
  • Insatiable Maw Legendary 4/12 — Attack: Capture a random enemy. Damage I deal while attacking is also dealt to the Captured unit.
  • Maw Incubator Legendary 4/12 — Play: Capture a different unit. Death: Give it my stats and give your Dragons +5/+5 for each unit devoured this game. (Devoured: 0)

Ru

  • Ru Rare 6/9 — Play: Devour an ally, then give a random Dragon ally +3 DMG for each unit you've devoured this game. (Devoured: 0)
  • Rage-fueled Ru Epic 6/9 — Play: Devour an ally, then give a random Dragon ally +5/+5 for each unit you've devoured this game. (Devoured: 0)
  • Ru the Shredder Epic 6/9 — Ongoing: When a different Dragon ally is summoned in combat, I Devour it.
  • Ru the Tyrant Legendary 6/9 — Play: Devour an ally, then give 2 Dragon allies +5/+5 for each unit you've devoured this game. (Devoured: 0)
  • Ru the Vengeful Legendary 6/9 — Play: Devour an ally. Ongoing: When an enemy kills me in combat, summon an exact copy of the last different ally I devoured and give it Cursed.
  • Ravenous Ru Legendary 6/9 — Play: Capture a different ally. Attack: Summon a copy of it with the same stats and give it Cursed. It attacks immediately.
  • Ru the Smasher Legendary 6/9 — Ongoing: When a different ally Dragon is summoned in combat, I Devour it. Dragon Jam(10): Summon an exact copy of me. (2 left!)

Voltara

  • Voltara Rare 8/8 — Ongoing: When an ally is devoured, give Dragon allies +3/+3.
  • Striking Voltara Epic 8/8 — End Turn: Give your units +7/+7 for each unit devoured this turn. (Devoured: 0)
  • Electrifying Voltara Epic 8/8 — Ongoing: When a Dragon ally is summoned in combat, give it a quarter of my DMG.
  • Overcharged Voltara Legendary 8/8 — End Turn: Give your units +11/+11 for each unit devoured this turn. (Devoured: 0)
  • Tempest Queen Voltara Legendary 8/8 — End Turn: Give an ally in front of me +24/+24 for each unit devoured this turn. (Devoured: 0)
  • Voltara the Cyclone Legendary 8/8 — End Turn: Gain +22/+22 for each unit devoured this turn. (Devoured: 0) Kickstart: Summon an exact copy of me when you have space.
  • Thunderstrucked Voltara Legendary 8/8 — Ongoing: When an ally Dragon is summoned in combat, give it half my DMG. Dragon Jam(4): Double my DMG.

Noxious Drake

  • Noxious Drake Rare 9/6 — Play: Devour an ally. Death: Give +4 DMG for each dragon on the board to an ally.
  • Noxious Drake Vanguard Epic 9/6 — Play: Devour an ally. Death: Give half my DMG to an ally.
  • Jamming Noxious Drake Epic 9/6 — Death: Summon 2 different Dragons with a Death ability.
  • Noxious Drake Transfuser Legendary 9/6 — Play: Devour an ally. Death: Give my DMG to an ally.
  • Greedy Noxious Drake Legendary 9/6 — Play: Devour an ally. Sell: Gain 1 Coin (up to 7) for each Dragon devoured this turn and give my stats to an ally. (Devoured: 0)
  • Ancestral Noxious Drake Legendary 9/6 — Play: Devour an ally. Death: Summon a Dragon and give it half of my DMG.
  • Funkadelic Noxious Drake Legendary 9/6 — Death: Summon 3 different Dragons with a Death ability. They attack immediately.

Subjugator

  • Subjugator Rare 5/7 — Attack: Capture the strongest ally to gain +4 DMG for each Dragon on the board.
  • Vigilant Subjugator Epic 5/7 — Attack: Capture the strongest ally to gain half of it's DMG.
  • Ancient Subjugator Legendary 5/7 — Ongoing: After you devour (5) units, get Ru the Vengeful.
  • Tyrannical Subjugator Legendary 5/7 — Start Turn: Summon a Surprise Egg and get a Dragon with a Play ability.
  • Grand Subjugator Legendary 5/7 — Barrier. Attack: Capture the strongest ally to gain its DMG.
  • Pyrotechnics Subjugator Legendary 5/7 — Flying. Attack: Devour the ally to my right. If it was a Dragon, summon a copy of it with the same DMG.

Shop tier 4

Chaos

  • Chaos Embodiment Rare 8/4 — Cleave.
  • Pinpoint Chaos Epic 8/4 — Cleave. If possible I always target the middle unit when attacking.
  • Cascading Chaos Epic 8/4 — Cleave. Death: Give your Dragons +6/+6 and improve this by +4/+4 everywhere.
  • Rampant Chaos Legendary 8/4 — Cleave. After an ally Dragon kills an enemy, I attack immediately.(2 left!)
  • Surging Chaos Legendary 8/4 — Cleave. I always target the middle unit when attacking. (Ignoring keywords)
  • Munificent Chaos Legendary 8/4 — Cleave. Death: Give an ally Cleave.

Wyrm

  • Wyrm Rare 7/5 — Play and Death: Give an ally +2 DMG for each Dragon you control.
  • Roost-Rally Wyrm Epic 7/5 — Play and Death: Give units in my row +3/+3 for each Dragon you control.
  • Wyrm Donor Legendary 7/5 — Play: Gain +8/+8 for each Dragon you control. Death and Sell: Give my stats to an ally.
  • Wyrm Archon Legendary 7/5 — Play and Death: Give your units +5/+5 for each Dragon you control.
  • Wyrm Surprise Legendary 7/5 — Ongoing: After (2) allies are devoured, summon a Surprise Egg. (3 left!)
  • Wyrm Reanimator Legendary 7/5 — Kickstart: Summon the strongest Dragon you devoured this game. Attack: Trigger an ally's Death ability.

Menace

  • Menace Rare 5/5 — Flying. Play: Devour an ally. End Turn: A random Dragon ally devours me.
  • Flaming Menace Epic 5/5 — Flying. Play: Devour an ally. End Turn: A random Dragon ally devours me and gains +6/+6.
  • Engulfing Menace Legendary 5/5 — Flying. Play: Devour allies in my row. Death: Get a Surprise Egg.
  • Inferno Menace Legendary 5/5 — Flying. Play: Devour an ally and give me +14/+14. End Turn: The Dragon ally to my right devours me and summons a Surprise Egg.
  • Echoing Menace Legendary 5/5 — Flying. Play: Devour an ally. If it was a Dragon, summon a copy of it.
  • Flame Show Menace Legendary 5/5 — Taunt. Kickstart: Give the ally to my left Revive, then Devour it.

Rong

  • Rong Rare 4/4 — End Turn: Give the ally to my left +2/+2, then devour it.
  • Betrayer Rong Epic 4/4 — End Turn: Give the ally to my left +2/+2, then devour it. Give an ally +1/+1 for each unit I devoured. (Devoured: 0)
  • Rong the Creator Legendary 4/4 — End Turn: Devour the ally to my left and get a Dragon with a Devour ability.
  • Righteous Rong Legendary 4/4 — End Turn: Give the ally to my left +4/+4, then Devour it. Give allies +4/+2 for each unit I devoured. (Devoured: 0)
  • Broodbane Rong Legendary 4/4 — End Turn: Devour the ally to my left.
  • Slashy Rong Legendary 4/4 — Dragon Jam(1): Give your Dragons everywhere +5/+5 until next turn and improve this by +5/+2 until next turn.

Shop tier 3

Guardian

  • Guardian Common 3/5 — Ongoing: When an ally is devoured, gain +3/+3.
  • Watchful Guardian Rare 3/5 — Ongoing: When an ally is Devoured, give Dragons in my row +2/+2.
  • Prowling Guardian Epic 3/5 — Ongoing: When an ally is devoured, give Dragon allies +5/+5.
  • Tempo Guardian Epic 3/5 — Ongoing: When a Dragon ally is summoned in combat, give it +4 DMG for each Dragon on the board.
  • Guardian Subjugator Legendary 3/5 — Ongoing: When an ally is devoured, give your Dragons +7/+7.
  • Sacrificial Guardian Legendary 3/5 — Play: Give your Dragons +4/+4 for each unit you played this turn (Played: 0). End Turn: A Dragon ally Devours me.
  • Bonzo Guardian Legendary 3/5 — Ongoing: When a Dragon ally is summoned in combat, give it +10 DMG. Dragon Jam(1): Improve this by +5 DMG until next turn.

Sore Loser

  • Sore Loser Common 4/4 — Ongoing: Gain +2/+2 each time a Dragon ally kills an enemy.
  • Very Sore Loser Rare 4/4 — Ongoing: Gain +2/+2 permanently each time a Dragon ally kills an enemy.
  • Escalating Sore Loser Epic 4/4 — Ongoing: Give your units +4/+4 permanently each time a Dragon ally kills an enemy.
  • Spiteful Sore Loser Epic 4/4 — Play: Devour allies in my row and gain +4/+4.
  • Bountiful Sore Loser Legendary 4/4 — Ongoing: Give your units +6/+6 permanently each time a Dragon ally kills an enemy.
  • Extremely Sore Loser Legendary 4/4 — Flying. Has +7/+7 for each Dragon devoured this game. (Devoured: 0)
  • Salty Sore Loser Legendary 4/4 — Play: Give allies in my row +4/+4 and devour them. Death: Summon a Dragon.
  • High-Pitch Sore Loser Legendary 4/4 — End Turn: Give your allies +4/+4 for each Dragon summoned last combat. (Summoned: 0)

Drake Charmer

  • Drake Charmer Common 2/7 — Avenge(3): Transform into a Dragon.
  • Diving Drake Charmer Rare 2/7 — Avenge(3): Transform into a plain copy of a Dragon ally.
  • Copycat Drake Charmer Epic 2/7 — Avenge(2): Transform into a plain copy of a Dragon ally with a Death ability.
  • Tragic Drake Charmer Epic 2/7 — Play: Get a Dragon. End Turn: A Dragon ally devours me.
  • Mystic Drake Charmer Legendary 2/7 — Avenge(2): Transform into an exact copy of a Dragon ally with a Death ability.
  • Master Drake Charmer Legendary 2/7 — Kickstart: Trigger a random ally's Death ability.
  • Snack-Time Drake Charmer Legendary 2/7 — Play and Death: Give Dragons everywhere +4/+4 and get a different Dragon. End Turn: A Dragon ally devours me.

Wyrmlings

  • Wyrmlings Common 5/2 — Play: Devour an ally. Death: Summon a Tier 1-3 Dragon.
  • Wily Wyrmlings Rare 5/2 — Play: Devour an ally. Death: Summon a Dragon.
  • Bickering Wyrmlings Epic 5/2 — Play: Devour an ally. Death: Summon a plain copy of the last unit I devoured.
  • Gluttonous Wyrmlings Legendary 5/2 — Play: Devour an ally. Death: Summon a plain copy of the last unit I devoured and give it a random keyword.
  • Shielded Wyrmlings Legendary 5/2 — Barrier. Play: Devour an ally. Start Turn: Return me to your hand.

Shop tier 2

Disco Beast

  • Disco Beast Common 3/3 — Play: Devour an ally to reduce the cost of the next Shop Refresh by 1.
  • Downhill Disco Beast Rare 3/3 — Play: Devour an ally to get a Tier 1-2 Dragon.
  • Offensive Disco Beast Epic 3/3 — Play: Devour an ally to get a Dragon.
  • Breakbeat Disco Beast Legendary 3/3 — Play: Devour an ally to get a Dragon of the same Tier or higher.
  • Disco Beast Remix Legendary 3/3 — Play: Devour an ally to get a Dragon and give it a random keyword.
  • Roadie Disco Beast Legendary 3/3 — Death: Summon and get a different Dragon. (1 left!)

Skyterror

  • Skyterror Common 4/2 — Death: Give an ally +3/+3.
  • Fledgeling Skyterror Rare 4/2 — Death: Give units in your row +3/+3.
  • Composed Skyterror Epic 4/2 — Death: Give your units +4/+4.
  • Sunbloom Skyterror Legendary 4/2 — Kickstart and Death: Give your units +6/+6.
  • Shielding Skyterror Legendary 4/2 — Death: Give an ally Barrier.

Hatchling

  • Hatchling Common 3/4 — Play: Devour an ally. If it was a Dragon, reduce the cost to upgrade your shop by 1.
  • Hungry Hatchling Rare 3/4 — Play: Devour an ally. If it was a Dragon, gain 1 Coin.
  • Deft Hatchling Epic 3/4 — Play: Devour an ally. If it was a Dragon, get 1 Coin Spell.
  • Hatchling Doubler Legendary 3/4 — Play: Devour an ally. If it was a Dragon, get 2 Coin Spells.
  • Hatchling Reflux Legendary 3/4 — Play: Devour an ally. When you lose a combat, get a plain copy of it.
  • Starchild Hatchling Legendary 3/4 — Death: Give a Dragon ally Revive.

Lonewing

  • Lonewing Common 3/2 — Play: Give a Dragon ally +2/+2.
  • Stray Lonewing Rare 3/2 — Ongoing: When you play a Dragon, give another Dragon ally +2/+2.
  • Selfless Lonewing Epic 3/2 — Play: Give your different Dragons +4/+4. When I am devoured improve this by +2/+2 everywhere.
  • Ramping Lonewing Legendary 3/2 — Play: Give your different Dragons +6/+6. When I am devoured improve this by +2/+2 everywhere.
  • Lonewing Alpha Legendary 3/2 — End Turn: Dragon allies gain +3/+3 for each empty slot on the board.
  • Lonewing Huffer Legendary 3/2 — Death: Summon a Tier 1 Dragon (increases Tier every turn).

Shop tier 1

Little Horn

  • Little Horn Common 3/1 — Kickstart: Give +3 DMG to a random Dragon.
  • Little Horn Puffer Rare 3/1 — Death: Give +5 DMG to an ally.
  • Puckish Little Horn Epic 3/1 — Death: Give my DMG to an ally.
  • Menacing Little Horn Legendary 3/1 — Revive. Death: Give my DMG to an ally.
  • Posing Little Horn Legendary 3/1 — Ongoing: When I am devoured, summon a Dragon and give it half of my DMG.

Basilisk

  • Basilisk Common 3/2 — Hurt: Give me Taunt.
  • Rolling Basilisk Rare 3/2 — Taunt.
  • Basilisk Lurker Epic 3/2 — Taunt. Hurt: Gain +2 HP permanently.
  • Snarling Basilisk Legendary 3/2 — Taunt. Barrier.
  • Basilisk Broodmaster Legendary 3/2 — Kickstart: Summon a different Dragon, give it Taunt and set its stats to 1/3.

Emberclaw

  • Emberclaw Common 1/3 — Play: Gain +2 DMG.
  • Snoozing Emberclaw Rare 1/3 — Slay(1): Gain +1 DMG permanently.
  • Pouncing Emberclaw Epic 1/3 — Start Turn: Gain +2 DMG.
  • Concertgoer Emberclaw Epic 1/3 — Kickstart: Devour the ally to my right.
  • Playful Emberclaw Legendary 1/3 — Attack and Slay(1): Gain +2 DMG permanently.
  • Huffing Emberclaw Legendary 1/3 — Play and Start Turn: Gain DMG equal to your Tier.
  • Metalhead Emberclaw Legendary 1/3 — Kickstart: Summon a Dragon and Devour it.

Gulfang heroes 39

Boss GrolakCommon PassiveWhen you lose a combat, your next Shop upgrade costs 1 less.
Brother VladCommon PassiveWhen you sell a unit, give units in the Shop +1/+1.
Draga FirestarterCommon ActiveChoose a unit to give it "Kickstart: Destroy myself and deal my DMG to a random enemy".
Father TeddCommon PassiveWhen you reach Shop Tier 5, make an ally Golden.
Kael BluebloodCommon ActiveGive a unit +3/+3 until next turn.
AerisleaRare ActiveGive an ally +1/+1 for each empty slot on your board.
Augustus SunstoneRare PassiveKickstart: Make a random ally Golden until next turn.
Friendly ZardRare ActiveGive an ally stats equal to the number of units you control.
Greg FlamewingsRare ActiveMake a random unit in the shop Golden. (Twice per game)
Gunnar OathshieldRare ActiveGain 1 Coin next turn.
Hera BloodbraidRare PassiveWhen you upgrade the Shop to an even Tier, get a plain copy of the last unit you bought.
Jill SharpeyeRare PassiveKickstart: Give your left-most unit Taunt, Multistrike, and Barrier.
Krilla SandstormRare PassiveEnd Turn: Give units in your hand +1/+1 for each empty slot on the board.
Magister VladRare ActiveRefresh the Shop with units of the same Tier as your highest Tier unit
Master BakkenRare PassiveWhen you reach Shop Tier 5and have 3factions on the board, get a golden copy of your equipped Keeper of Unity.(1 left this game!)
Mercenary GreenfangRare ActiveGet a random unit from a Tier lower than your highest Tier unit.
Rob BroadsideRare PassiveGive +2/+2 to the first unit you buy each turn.
Sylvana AccornRare PassiveAfter you lose a combat, discover a unit of your Tier.
Thickskin MilosRare PassiveKickstart: Transform ally Neutrals to units of the same Tier from your most common faction.
Valka StormbladeRare PassiveStart the game with 3 Coin Spells.
Varkul Boulder-WielderRare PassiveEvery 4 turns, get a Keyword Spell.
XavrokRare PassiveYour units with Barrier have +3/+3 for each unit with Barrier on the board.
Blitz ZardEpic ActiveTransform a Golden ally into a different Golden unit of your most common faction.
Disciplined MonkEpic PassiveStart Turn: If you didn't lose the previous combat, get a Neutral of your Shop Tier.
Draconis GoldclawEpic ActiveDestroy an ally. Reduce the cost of upgrading the Shop by 4.
Drogo RendEpic PassiveYour first unit to attack gets Cleave.
Fearless MaidenEpic PassiveKickstart: Give your top left and bottom right unit a random keyword permanently.
Ignis DesertwingEpic PassiveWhen you sell a Golden unit, make a random ally Golden. (Twice per game)
Isla DreadmoreEpic ActiveGive an ally unit Revive until next turn.
Kaelus FyreheartEpic PassiveKickstart: Give your weakest unit Revive.
Karnath the FlameforgedEpic ActiveRefresh the Shop with plain copies of units from your previous opponent.
Skyla DrakonEpic PassiveWhen you upgrade the Shop, get a unit of your most common faction.
DrankariffLegendary PassiveWhen you summon a unit, give it +3 DMG everywhere.
MoonshroudLegendary ActiveChoose a unit to return to your hand.
Oligarch ReginaldLegendary ActiveDiscover a random unit from your Shop Tier.
Slythor the FeastmasterLegendary PassiveEnd Turn: Your back-right unit devours a random unit in the shop.
The Great DevourerLegendary ActiveDestroy a unit and give its stats to a random ally.
Valkar HorncrusherLegendary ActiveDiscover a unit of your most common faction.
Varnak AshbeardLegendary PassiveKickstart: Summon an exact copy of a random ally unit.

Gulfang relics 4

Skybound EggShop tier 2Give an ally +2/+2 for each empty slot on the board.
Drake InsigniaShop tier 3Get a spell: Choose 2 of your units, swap their stats. (1 use left!)
Eye of the MawShop tier 4Get a spell: Discover a unit, give it Cleave. (1 use left!)
DrakeheartShop tier 5When you have 1 unit left in combat, double its stats.

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